Level 6 Spells
- Casting Cost: Core Action +6SD, 8SD, 20ft movement + 6SD, or 80ft movement
- Range: Varies (default 50ft if not specified)
- Base Damage: Spellcasting modifier + Proficiency + damage pool
- Scaling (SD): +1 SD = additional targets, duration, damage, or enhanced effects as noted
Blade Barrier
Target: Constitution
Effect: Creates a wall of spinning blades in a 100ft line, 60ft radius circle, or 5ft thick ring. Creatures that pass through or start their turn in the wall take base spell damage + SD.
Duration: concentration
Scaling (SD): +1 SD = +10ft area, +damage
Chain Lightning
Target: Agility
Effect: Bolt arcs from target to up to 3 others, dealing base spell damage + SD to each. Targets must be within 30ft of one another.
Range: 150ft
Scaling (SD): +1 SD = +1 additional arc, +damage
Circle of Death
Target: Constitution
Effect: A 60ft radius sphere centered on a point within range forces targets to make a Constitution check or take necrotic damage equal to base spell damage + SD.
Range: 150ft
Scaling (SD): +1 SD = +10ft radius, +damage
Disintegrate
Target: Constitution
Effect: Ray of force unravels the target. If reduced to 0 HP, the target is disintegrated. Deals base spell damage + 6SD force.
Range: 50ft
Scaling (SD): +1 SD = +damage, +range
Eyebite
Target: Wisdom
Effect: Choose one target each round to be afflicted with sleep, panic, or sickness (your choice).
Range: 60ft
Duration: concentration
Scaling (SD): +1 SD = +targets
Find the Path
Target: Untargeted
Effect: You learn the most direct physical route to a known destination.
Duration: concentration
Scaling (SD): +1 SD = +1 additional destination stored, +clarity of route
Flesh to Stone
Target: Constitution
Effect: Target begins to turn to stone. Failing 3 Constitution checks results in petrification.
Range: 50ft
Duration: permanent if target fails 3 checks.
Scaling (SD): +1 SD = +1 failed check threshold, +range
Forbiddance
Target: Untargeted
Effect: Creates a warded area (up to 30,000 sq ft) that bars planar travel and damages specified creatures equal to base spell power + 6SD.
Duration: Permanent
Scaling (SD): +1 SD = +5,000 sq ft, +1 day, +damage
Freezing Sphere
Target: Agility
Effect: Hurl a sphere of cold that explodes in a 60ft radius. Creatures in the area take base spellcasting damage + SD as cold damage and may become frozen (GM discretion).
Range: 300ft
Duration: Instant
Scaling (SD): +1 SD = +damage, +10ft radius, +targets
Globe of Invulnerability
Target: Untargeted
Effect: 10ft radius sphere blocks spells that fail contest against roll to create globe.
Range: 30ft
Duration: concentration
Scaling (SD): none
Guards and Wards
Target: Untargeted
Effect: Creates magical protections across a building or area (illusionary walls, fog, locked doors). Size follows spell: Fabricate proficiency rules.
Duration: Permanent
Scaling (SD): +1 SD = +extra illusion
Harm
Target: Constitution
Effect: Target takes necrotic damage equal to caster’s base spell damage plus 6SD.
Range: 60ft
Scaling (SD): +1 SD = +1d6 damage or +10ft range
Heal
Target: Untargeted
Effect: Restores 70 HP to one target. Also removes blindness, deafness, or disease.
Range: Touch
Scaling (SD): +1 SD = +10 HP, +10ft casting range, +1 condition removed
Heroes' Feast
Target: Untargeted
Effect: Creates a feast that grants immunity to poison and fear for 6 hours. Restores full HP.
Scaling (SD): +1 SD = +1 hour of feast effect
Investiture of Flame
Target: Untargeted
Effect: Caster becomes wreathed in fire, deals fire damage to nearby foes and becomes immune to fire.
Duration: concentration
Scaling (SD): +1 SD = +damage
Investiture of Ice
Target: Untargeted
Effect: Frost armor grants resistance to fire, cold damage to attackers, and freezing breath.
Duration: concentration
Scaling (SD): +1 SD = +damage
Investiture of Stone
Target: Untargeted
Effect: Stone-like skin grants resistance to non-magical damage and lets you burrow through the ground at movement speed.
Duration: concentration
Scaling (SD): +1 SD = +target
Investiture of Wind
Target: Untargeted
Effect: You hover and are surrounded by buffeting winds, granting flight (your movement speed) and physical ranged defense.
Duration: concentration
Scaling (SD): +1 SD = +targets
Magic Jar
Target: Wisdom
Effect: Your soul enters a container. While active, you can attempt to possess a nearby creature. Possessed creature can make a number of checks per day equal to their wisdom modifier to wrest control. On a success, possession ends.
Duration: concentration
Scaling (SD): none
Mass Suggestion
Target: Wisdom
Effect: Up to 12 creatures follow a suggested course of action.
Range: 50ft
Duration: Concentration
Scaling (SD): +1 SD = +targets, +duration, +range
Move Earth
Target: Untargeted
Effect: Shifts terrain in a 40ft cube. Reshapes hills, trenches, embankments.
Scaling (SD): +1 SD = +10ft cube
Programmed Illusion
Target: Untargeted
Effect: Illusion is triggered by condition and plays a set scene (sound, image).
Duration: Until triggered
Scaling (SD): +1 SD = +clarity, +duration
Sunbeam
Target: Constitution
Effect: Fires radiant beam in a 60x10ft line, blinds and damages targets for base damage + SD.
Duration: concentration
Scaling (SD): +1 SD = +damage, +length
Transport via Plants
Target: Untargeted
Effect: Step into a Large or larger plant and instantly emerge from a second plant of the same kind anywhere on the same plane.
Range: Global (anywhere on the same plane)
Scaling (SD): +1 SD = +number of travelers
True Seeing
Target: Untargeted
Effect: Grants creature sight through illusions, invisible objects, and into the Ethereal Plane.
Range: Touch
Duration: concentration
Scaling (SD): +1 SD = +1 hour or +target
Wall of Ice
Target: Agility
Effect: Creates a wall of ice up to 10ft high, 3ft thick, and 60ft long (or 20ft radius dome). The wall has HP equal to SD size x SD number. Deals base spell damage as cold damage to creatures caught inside.
Range: 120ft
Duration: concentration
Scaling (SD): +1 SD = +10ft wall length
Wall of Thorns
Target: Untargeted
Effect: A twisting wall of thorns erupts in a 60ft line (or 20ft radius circle), dealing piercing damage to creatures inside equal to base spellcasting damage + SD. Movement through the wall is halved and deals damage.
Range: 120ft
Duration: concentration
Scaling (SD): +1 SD = +10ft area, +damage
Wind Walk
Target: Untargeted
Effect: You and up to 10 willing creatures become semi-gaseous and gain a flying speed of 300ft for travel purposes. Cannot cast spells or attack in this form.
Range: Touch
Duration: concentration
Scaling (SD): +1 SD = +2 additional targets, +duration, +50ft speed
Word of Recall
Target: Untargeted
Effect: Instantly transports you and up to 5 creatures to a sanctuary you have prepared.
Range: Plane-wide
Duration: Instant
Scaling (SD): +1 SD = +1 creature, +sanctuary location stored