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Level 6 Spells

  • Casting Cost: Core Action +6SD, 8SD, 20ft movement + 6SD, or 80ft movement
  • Range: Varies (default 50ft if not specified)
  • Base Damage: Spellcasting modifier + Proficiency + damage pool
  • Scaling (SD): +1 SD = additional targets, duration, damage, or enhanced effects as noted

Blade Barrier

Target: Constitution
Effect: Creates a wall of spinning blades in a 100ft line, 60ft radius circle, or 5ft thick ring. Creatures that pass through or start their turn in the wall take base spell damage + SD.
Duration: concentration
Scaling (SD): +1 SD = +10ft area, +damage


Chain Lightning

Target: Agility
Effect: Bolt arcs from target to up to 3 others, dealing base spell damage + SD to each. Targets must be within 30ft of one another.
Range: 150ft
Scaling (SD): +1 SD = +1 additional arc, +damage


Circle of Death

Target: Constitution
Effect: A 60ft radius sphere centered on a point within range forces targets to make a Constitution check or take necrotic damage equal to base spell damage + SD.
Range: 150ft
Scaling (SD): +1 SD = +10ft radius, +damage


Disintegrate

Target: Constitution
Effect: Ray of force unravels the target. If reduced to 0 HP, the target is disintegrated. Deals base spell damage + 6SD force.
Range: 50ft
Scaling (SD): +1 SD = +damage, +range


Eyebite

Target: Wisdom
Effect: Choose one target each round to be afflicted with sleep, panic, or sickness (your choice).
Range: 60ft
Duration: concentration
Scaling (SD): +1 SD = +targets


Find the Path

Target: Untargeted
Effect: You learn the most direct physical route to a known destination.
Duration: concentration
Scaling (SD): +1 SD = +1 additional destination stored, +clarity of route


Flesh to Stone

Target: Constitution
Effect: Target begins to turn to stone. Failing 3 Constitution checks results in petrification.
Range: 50ft
Duration: permanent if target fails 3 checks.
Scaling (SD): +1 SD = +1 failed check threshold, +range


Forbiddance

Target: Untargeted
Effect: Creates a warded area (up to 30,000 sq ft) that bars planar travel and damages specified creatures equal to base spell power + 6SD.
Duration: Permanent
Scaling (SD): +1 SD = +5,000 sq ft, +1 day, +damage


Freezing Sphere

Target: Agility
Effect: Hurl a sphere of cold that explodes in a 60ft radius. Creatures in the area take base spellcasting damage + SD as cold damage and may become frozen (GM discretion).
Range: 300ft
Duration: Instant
Scaling (SD): +1 SD = +damage, +10ft radius, +targets


Globe of Invulnerability

Target: Untargeted
Effect: 10ft radius sphere blocks spells that fail contest against roll to create globe.
Range: 30ft
Duration: concentration
Scaling (SD): none


Guards and Wards

Target: Untargeted
Effect: Creates magical protections across a building or area (illusionary walls, fog, locked doors). Size follows spell: Fabricate proficiency rules.
Duration: Permanent
Scaling (SD): +1 SD = +extra illusion


Harm

Target: Constitution
Effect: Target takes necrotic damage equal to caster’s base spell damage plus 6SD.
Range: 60ft
Scaling (SD): +1 SD = +1d6 damage or +10ft range


Heal

Target: Untargeted
Effect: Restores 70 HP to one target. Also removes blindness, deafness, or disease.
Range: Touch
Scaling (SD): +1 SD = +10 HP, +10ft casting range, +1 condition removed


Heroes' Feast

Target: Untargeted
Effect: Creates a feast that grants immunity to poison and fear for 6 hours. Restores full HP.
Scaling (SD): +1 SD = +1 hour of feast effect


Investiture of Flame

Target: Untargeted
Effect: Caster becomes wreathed in fire, deals fire damage to nearby foes and becomes immune to fire.
Duration: concentration
Scaling (SD): +1 SD = +damage


Investiture of Ice

Target: Untargeted
Effect: Frost armor grants resistance to fire, cold damage to attackers, and freezing breath.
Duration: concentration
Scaling (SD): +1 SD = +damage


Investiture of Stone

Target: Untargeted
Effect: Stone-like skin grants resistance to non-magical damage and lets you burrow through the ground at movement speed.
Duration: concentration
Scaling (SD): +1 SD = +target


Investiture of Wind

Target: Untargeted
Effect: You hover and are surrounded by buffeting winds, granting flight (your movement speed) and physical ranged defense.
Duration: concentration
Scaling (SD): +1 SD = +targets


Magic Jar

Target: Wisdom
Effect: Your soul enters a container. While active, you can attempt to possess a nearby creature. Possessed creature can make a number of checks per day equal to their wisdom modifier to wrest control. On a success, possession ends.
Duration: concentration
Scaling (SD): none


Mass Suggestion

Target: Wisdom
Effect: Up to 12 creatures follow a suggested course of action.
Range: 50ft
Duration: Concentration
Scaling (SD): +1 SD = +targets, +duration, +range


Move Earth

Target: Untargeted
Effect: Shifts terrain in a 40ft cube. Reshapes hills, trenches, embankments.
Scaling (SD): +1 SD = +10ft cube


Programmed Illusion

Target: Untargeted
Effect: Illusion is triggered by condition and plays a set scene (sound, image).
Duration: Until triggered
Scaling (SD): +1 SD = +clarity, +duration


Sunbeam

Target: Constitution
Effect: Fires radiant beam in a 60x10ft line, blinds and damages targets for base damage + SD.
Duration: concentration
Scaling (SD): +1 SD = +damage, +length


Transport via Plants

Target: Untargeted
Effect: Step into a Large or larger plant and instantly emerge from a second plant of the same kind anywhere on the same plane.
Range: Global (anywhere on the same plane)
Scaling (SD): +1 SD = +number of travelers


True Seeing

Target: Untargeted
Effect: Grants creature sight through illusions, invisible objects, and into the Ethereal Plane.
Range: Touch
Duration: concentration
Scaling (SD): +1 SD = +1 hour or +target


Wall of Ice

Target: Agility
Effect: Creates a wall of ice up to 10ft high, 3ft thick, and 60ft long (or 20ft radius dome). The wall has HP equal to SD size x SD number. Deals base spell damage as cold damage to creatures caught inside.
Range: 120ft
Duration: concentration
Scaling (SD): +1 SD = +10ft wall length


Wall of Thorns

Target: Untargeted
Effect: A twisting wall of thorns erupts in a 60ft line (or 20ft radius circle), dealing piercing damage to creatures inside equal to base spellcasting damage + SD. Movement through the wall is halved and deals damage.
Range: 120ft
Duration: concentration
Scaling (SD): +1 SD = +10ft area, +damage


Wind Walk

Target: Untargeted
Effect: You and up to 10 willing creatures become semi-gaseous and gain a flying speed of 300ft for travel purposes. Cannot cast spells or attack in this form.
Range: Touch
Duration: concentration
Scaling (SD): +1 SD = +2 additional targets, +duration, +50ft speed


Word of Recall

Target: Untargeted
Effect: Instantly transports you and up to 5 creatures to a sanctuary you have prepared.
Range: Plane-wide
Duration: Instant
Scaling (SD): +1 SD = +1 creature, +sanctuary location stored