Level 7 Spells
- Casting Cost: Core Action +7SD, 9SD, 20ft movement + 7SD, or 90ft movement
- Range: Varies (default 50ft if not specified)
- Base Damage: Spellcasting modifier + Proficiency + damage pool
- Scaling (SD): Additional SD can be spent to increase duration, number of targets, range, or magnitude of effects
Arcane Sword
Target: Agility
Effect: Summons a spectral blade that strikes a creature within range using your spellcasting ability. On hit, deals base spell damage + 7SD. You can move the sword and attack as a Core Action.
Range: 50ft
Duration: concentration
Scaling (SD): +1 SD = +damage, +10ft movement range per round, +duration
Delayed Blast Fireball
Target: Agility
Effect: A growing sphere of fire explodes, dealing base spell damage. If held for more than 1 round, increase damage by 7 + Proficiency for each round delayed (max 7).
Range: 150ft
Duration: concentration (seven rounds)
Scaling (SD): +1 SD = +damage, +10ft radius, +10ft range
Divine Word
Target: Constitution
Effect: Speak a word of divine power. 7 creatures within range suffer an effect based on current HP:
- Less than full HP = Minor Crit
- Less than 3/4 HP = Moderate Crit
- Less than half HP = Severe Crit
- Less than 1/4HP = Catastrophic Crit
Range: 30ft radius
Scaling (SD): +1 SD = +10ft range, +1 tier of effect threshold
Etherealness
Target: Untargeted or Constitution
Effect: Target shifts into the Ethereal Plane and may move through objects and terrain. If target exits the Ethereal Plane inside an object, they take 10d10 force damage.
Range: 50ft
Duration: concentration
Scaling (SD): +1 SD = +1 target
Finger of Death
Target: Constitution
Effect: Target suffers necrotic damage equal to base spell damage + SD. If this damage reduces them to 0 HP, they rise as a zombie under the caster’s control for 1 hour.
Range: 50ft
Scaling (SD): +1 SD = +damage, +10ft range
Fire Storm
Target: Agility
Effect: Create a storm of fire across ten 10ft cubes within range. Each cube deals base spell damage to targets within.
Range: 150ft
Scaling (SD): +1 SD = +1 cube, +damage, +range
Forcecage
Target: Untargeted or Agility
Effect: Creates an invisible prison box or cage (20ft cube or 10ft barred cube). Targets cannot exit without teleportation or dimensional travel.
Range: 100ft
Duration: Permanent or until dispelled
Scaling (SD): +1 SD = +5ft cube size, +10ft casting range
Magnificent Mansion
Target: Untargeted
Effect: Conjure an extradimensional mansion accessible by an invisible doorway within range. Mansion has up to 100 servants and lavish rooms to accommodate up to 210 guests.
Range: 700ft
Duration: Permanent or until dispelled
Scaling (SD): +1 SD = +100ft range, +1 day duration, +30 guests
Mirage Arcane
Target: Untargeted
Effect: Creates a vast, illusory terrain that feels real. Can reshape land, alter features, or hide structures.
Range: 1 mile radius
Duration: permanent or until dispelled
Scaling (SD): +1 SD = +10 days, +terrain complexity
Plane Shift
Target: Constitution (if unwilling)
Effect: You and up to 8 willing creatures teleport to another plane of existence. Unwilling targets must fail a check.
Range: Touch
Scaling (SD): +1 SD = +1 target, +1 casting attempt, or +10ft casting range
Power Word Pain
Target: Constitution
Effect: Target is wracked with pain, suffering disadvantage on all rolls and halving movement for duration.
Range: 60ft
Duration: concentration
Scaling (SD): +1 SD = +1 target
Prismatic Spray
Target: Agility
Effect: You release a cone of multicolored light. Each creature must roll to determine which effect strikes them (damage type, blindness, banishment, etc.).
Range: 60ft cone
Scaling (SD): +1 SD = +10ft cone, +intensity of effect
Project Image
Target: Untargeted
Effect: You create a perfect illusion of yourself that mimics speech and actions. You may perceive through it and cast spells as if you occupied its space.
Range: 700 miles
Duration: concentration
Scaling (SD): +1 SD = +100 mile range
Regenerate
Target: Constitution
Effect: Target regrows lost body parts over the course of 7 hours and regains “base spell damage” in healing +SD at the start of each of their turns.
Range: Touch
Duration: concentration until complete
Scaling (SD): +1 SD = +healing, +target
Resurrection
Target: Constitution (caster’s check)
Effect: You return a creature that has been dead for no longer than 100 years to life. Body must be mostly intact.
Range: Touch
Scaling (SD): +1 SD = +years dead that can be restored, +target
Reverse Gravity
Target: Untargeted
Effect: 50ft radius area inverts gravity, hurling creatures and objects into the air.
Range: 120ft
Duration: concentration
Scaling (SD): +1 SD = +10ft radius, +duration
Sequester
Target: Constitution (if unwilling)
Effect: Places a creature or object into suspended animation and renders them invisible and undetectable to divination.
Range: Touch
Duration: Until dispelled or triggered
Scaling (SD): +1 SD = +target, +trigger complexity
Simulacrum
Target: Untargeted
Effect: Creates an illusory duplicate of a creature that is loyal to you and can act on your behalf. Has half your hit points and does not renew (but can be healed).
Range: Touch
Duration: Permanent until destroyed
Scaling (SD): +1 SD = +max HP, +features retained
Symbol
Target: Untargeted
Effect: Inscribe a glyph that triggers an effect (fear, pain, sleep, etc.) when conditions are met.
Range: Touch
Duration: Until triggered or dispelled
Scaling (SD): +1 SD = +effect strength, +trigger complexity
Teleport
Target: Untargeted
Effect: Instantly transports you and up to 8 willing creatures to a known location.
Range: Self
Scaling (SD): +1 SD = +1 target, +accuracy if location is uncertain